POSER 9
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Poser 9
Poser family of products is used in a wide variety of industries and in many types of projects, but the core benefits of the software are essentially the same in all cases. Poser and Poser Pro answer many of the challenges that face illustrators, artists, industrial designers, animators, and game designers alike. Challenge: Creating 3D illustrations that include people or digital characters is time-consuming and hard. Poser is the answer!
Designers and artists want to create art and animations with 3D characters, without having to create those 3D characters from scratch. We don’t blame you! That’s why Poser and Poser Pro come with everything you need to quickly add life to your project.
Advanced projects
Poser 9 includes advanced vertex Weight Map Rig support to generate better performing 3D characters that can be more easily posed with natural joints across the body. Hybrid Rigging supports both traditional Poser Sphere and Capsule zones to be used in combination. Poser 9 also supports both traditional grouped body part figures and single mesh figures.
Weight Map Rigging, available in Poser Pro 2012, offers several benefits including smoother bending folds and bulges with vertex by vertex control over every bend or bulge. Weight Maps can be added to any joint to control bends, twists, scales and bulges.
Put any clothing item on any figure with Vertex Weight Map Auto Transfer
This powerful new feature in Poser Pro 2012 makes it incredibly easy to transform any existing clothing item into a full vertex Weight Map Rigged conforming clothing item. Simply open the object you want to transform in the Set-Up room, click on the figure you want the item to match in the Poser Library, and let Poser Pro do the rest. Once transformed, the new figure will inherit the source figure’s vertex Weight Maps and even body part groups. It literally takes seconds to transform any imported or older figure or geometry into a fully Weight Mapped Poser Figure.
Challenge: Getting the right lighting effects on figures and objects is difficult. Poser is the answer!
We changed the face of rendering in Poser when we introduced Indirect Lighting (IDL). And it became obvious when Poser users discovered that IDL enabled objects with high ambient values to cast light that with a few tweaks we could open up a huge array of lighting effects. Now you can create Light Emitters; toggle off visibility in rendering for objects, yet still enable them to cast light. Build light domes, environment domes and large area lights to cast ambient light without being rendered in the scene. Combined with our new Poser Scene Library category, this feature will be a great way to deliver a fully lit IDL environment.
Poser 9’s improved Firefly render engine now supports Indirect Lighting with Irradiance Caching for Global Illumination effects and even supports rendering with Ambient Occlusion. New Shader nodes enable Subsurface Scattering for luminescent skin tones and Custom Scattering for bioluminescent effects. Poser’s physically correct light fall-off produces more photo-real final renderings.
Subsurface Scattering helps enhance lighting on translucent materials
Click to see larger image Skin, wax, and marble are just some of the materials that are translucent when struck by light. To recreate this subtle yet crucial effect when rendering these materials in Poser, we’ve incorporated a set of easy to configure Subsurface Scattering Material Nodes. New Nodes include Subsurface Skin, Custom Scatter, and basic Scatter. The Scatter Node includes a number of optimized pre-sets for Skin, Marble, Milk, Fruit and Vegetables. With Poser’s new Subsurface Material nodes, you’ll transform your scenes into rendered masterpieces with lifelike translucent surfaces.
Challenge: Putting actual people into dangerous, inaccessible or imaginary places to serve as a model for digital image or video creation isn’t possible or practical. Poser is the answer!
Take crime scene recreation for example: you need an imaginary 3D world where you can place all the suspects, victims, weapons, explosions, and more and play out their interactions without anyone getting hurt. In fact, Poser Pro is a critical tool used by the production crew for the television drama Bones. They use it weekly to pose and animate their re-enactments—check out this video straight from one of their episodes.
Industrial and architectural designers, medical illustrators, product engineers and graphic artists often need virtual humans to interact with a design, to convey a sense of scale or draw attention to a feature in a designed product. Poser lets you work with 3D actors in scenes that would be impossible to duplicate in the real world. Historic scenes, imaginary or fantasy scenes, sci-fi and superhero scenes are easy to create in Poser, so you can let your imagination run wild and build exactly the world you want, and populate that world with 3D characters.
At your fingers tips is a huge library of included ready-to-pose and easy-to-customize characters with clothing and props that will fit into almost any scene you can imagine. Customize those figures with poses, expressions and face room morphs and set-up cameras and lights to support any perspective, point of view or lighting condition.
Constraint Channels and Constraint Objects make Animating easier and faster
For our animators, we’ve introduced Constraint Channels and Objects. Basically, the Constraint Object is an animatable handle for an object that will allow you to parent it to a figure’s hand as it winds up for the throw, and then have the object leave the hand and fly through the air as if it’s being thrown. Constraints are a simple to use feature that will permit all kinds of cool animation effects.
Designers and artists want to create art and animations with 3D characters, without having to create those 3D characters from scratch. We don’t blame you! That’s why Poser and Poser Pro come with everything you need to quickly add life to your project.
- Over 3GB of ready-to-pose and easy-to-customize human figures
- A variety of clothing items and hair styles, animals, toys, robots, manikins and cartoon people
- Well-designed tools make it easy to pose and animate 3D characters
Advanced projects
Poser 9 includes advanced vertex Weight Map Rig support to generate better performing 3D characters that can be more easily posed with natural joints across the body. Hybrid Rigging supports both traditional Poser Sphere and Capsule zones to be used in combination. Poser 9 also supports both traditional grouped body part figures and single mesh figures.
Weight Map Rigging, available in Poser Pro 2012, offers several benefits including smoother bending folds and bulges with vertex by vertex control over every bend or bulge. Weight Maps can be added to any joint to control bends, twists, scales and bulges.
Put any clothing item on any figure with Vertex Weight Map Auto Transfer
This powerful new feature in Poser Pro 2012 makes it incredibly easy to transform any existing clothing item into a full vertex Weight Map Rigged conforming clothing item. Simply open the object you want to transform in the Set-Up room, click on the figure you want the item to match in the Poser Library, and let Poser Pro do the rest. Once transformed, the new figure will inherit the source figure’s vertex Weight Maps and even body part groups. It literally takes seconds to transform any imported or older figure or geometry into a fully Weight Mapped Poser Figure.
Challenge: Getting the right lighting effects on figures and objects is difficult. Poser is the answer!
We changed the face of rendering in Poser when we introduced Indirect Lighting (IDL). And it became obvious when Poser users discovered that IDL enabled objects with high ambient values to cast light that with a few tweaks we could open up a huge array of lighting effects. Now you can create Light Emitters; toggle off visibility in rendering for objects, yet still enable them to cast light. Build light domes, environment domes and large area lights to cast ambient light without being rendered in the scene. Combined with our new Poser Scene Library category, this feature will be a great way to deliver a fully lit IDL environment.
Poser 9’s improved Firefly render engine now supports Indirect Lighting with Irradiance Caching for Global Illumination effects and even supports rendering with Ambient Occlusion. New Shader nodes enable Subsurface Scattering for luminescent skin tones and Custom Scattering for bioluminescent effects. Poser’s physically correct light fall-off produces more photo-real final renderings.
Subsurface Scattering helps enhance lighting on translucent materials
Click to see larger image Skin, wax, and marble are just some of the materials that are translucent when struck by light. To recreate this subtle yet crucial effect when rendering these materials in Poser, we’ve incorporated a set of easy to configure Subsurface Scattering Material Nodes. New Nodes include Subsurface Skin, Custom Scatter, and basic Scatter. The Scatter Node includes a number of optimized pre-sets for Skin, Marble, Milk, Fruit and Vegetables. With Poser’s new Subsurface Material nodes, you’ll transform your scenes into rendered masterpieces with lifelike translucent surfaces.
Challenge: Putting actual people into dangerous, inaccessible or imaginary places to serve as a model for digital image or video creation isn’t possible or practical. Poser is the answer!
Take crime scene recreation for example: you need an imaginary 3D world where you can place all the suspects, victims, weapons, explosions, and more and play out their interactions without anyone getting hurt. In fact, Poser Pro is a critical tool used by the production crew for the television drama Bones. They use it weekly to pose and animate their re-enactments—check out this video straight from one of their episodes.
Industrial and architectural designers, medical illustrators, product engineers and graphic artists often need virtual humans to interact with a design, to convey a sense of scale or draw attention to a feature in a designed product. Poser lets you work with 3D actors in scenes that would be impossible to duplicate in the real world. Historic scenes, imaginary or fantasy scenes, sci-fi and superhero scenes are easy to create in Poser, so you can let your imagination run wild and build exactly the world you want, and populate that world with 3D characters.
At your fingers tips is a huge library of included ready-to-pose and easy-to-customize characters with clothing and props that will fit into almost any scene you can imagine. Customize those figures with poses, expressions and face room morphs and set-up cameras and lights to support any perspective, point of view or lighting condition.
Constraint Channels and Constraint Objects make Animating easier and faster
For our animators, we’ve introduced Constraint Channels and Objects. Basically, the Constraint Object is an animatable handle for an object that will allow you to parent it to a figure’s hand as it winds up for the throw, and then have the object leave the hand and fly through the air as if it’s being thrown. Constraints are a simple to use feature that will permit all kinds of cool animation effects.